Clandestine MUD

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Clandestine is Edge Entertainment's most developed product, having been open to the public since 1997 thanks to its original implementor, Sebek. Its recent state is indeed what inspired the creation of Edge Entertainment itself. Clandestine's history of innovation in Coding, Artificial Intelligence, and Gameplay has received it many public credits during both good times and bad times. MUDConnector said, "The MUD[Clandestine] boasts a strong international contingent, with many players from New Zealand, Singapore, and many countries in Europe. Most of Clandestine's success is due to its constant state of change, constant improvement and implementation of player ideas." The Festival of MUD agreed, "Clandestine's constant improvement has created an original game, with exciting puzzles, fun quests, and fiercesome group combat."

 

Variety

Choose from one of 50 different races, and train in 30 different classes. Become a sponge-like MalKur Demon, or an evil Doppelganger sent from another dimension to slay its planar-twin. Adventure as a Thief who prefers the Astral Plane of the Tyrgoth Temple, or master the potent craft of Alchemy, or even study the more advanced science of Technomancy and create your own magical artifacts. Clandestine's advanced multi-classing system allows for you to utilize 3 classes at the same time!

 

Intrigue

Worship one of the 13 Gods, and be prepared for political scheming and war like you have never experienced otherwise. Be a simple Priestess of your religion, or become a fiercesome Warrior, dedicated to battle and war. Perhaps one day, you will even be the Chosen One of your Deity. Just remember; not all that glimmers is gold, and not every so-called Holy religion is what it seems.

 

Battle

Partake in the thrilling group versus group player-combat, honed-to-perfection since its implementation in 1997. Nowhere else will you find more strategic, faster-paced, more gut-wrenching group combat. And if Player-Killing isn't your thing? Stay Serene, and enjoy combatting secret monsters, and dangerously smart Artificial Intelligence. Clandestine's combat system is both asthetically easy-on-the-eye, and incredibly deep.

 

Mini-Games

Clandestine offers a huge variety in mini-games to keep offer you diversive entertainment. Frequent the Casino to play slots, blackjack, poker, and other games. Run a game of competitive free-tag with your friends. Compete in the unique and expansive quest system, and earn power-crystals and quest points. Fight in large Arena Wars, competing for the winning prize. Forget all alliances and let loose in a completely murderous way during realm-wide Bloodbaths. Partake in Staff-run roleplaying, PvP, and long-term quests. There is no such thing as down-time on Clandestine, with all of the options you have infront of you.

 

Innovation

Clandestine offers many unique and innovative features. Fight with a Living Relic weapon - one that grows, and learns, and specializes, and becomes more powerful as you do. Use 'spellcrafting' to decompose spells to their most basic elements, then combine various components to create new and unique spells. Mine the mountains and caves for ore of all kinds, to be sold to player-blacksmithers who can create powerful customized equipment. Follow the hidden class of Soulwalker, and with commitment(and time) you will be able to 'walk' into gems that contain the souls of any character(whether low level, or Supreme), instantly becoming that character. Learn the trade of Beastmastery, and communicate and call for aid upon creatures ranging from Birds to Dragons. One can even master the powerful art of 'Fusion', allowing them to combine their character with another player's character, becoming exponentially more powerful(but sharing control of the Fused-Character with the other player). In addition to this, Clandestine's innovative coders are constantly re-inventing MUDing and what it is capable of.

 

Expansions

With the creation of Edge Entertainment, Clandestine's future inludes remodelling and improvement in the ways of its already potent depth, roleplay, and player-verus-player combat. Beyond that, EE is developing two expansions for Clandestine to allow for even further enjoyment and fun. Clandestine: Origins will take place in Clandestine's past, using legendary characters as NPCs, and creating a completely roleplaying environment. While Clandestine: Origins will take place in the past and not allow for player-killing, Clandestine: Till the End of Time will take place in the realm's post-apocalyptic future and will be entirely Player-verus-Player oriented. Using new technology, Edge Entertainment will connect these three MUDs together, allowing the player to travel between the three games as the same character seemlessly, despite the expansions being completely different codebases.

 

Play

After all of that, is there any reason to wait another second? Play now!

 

 

 

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Web Design Copyright © Wade Gustafson 2006. All Content Copyright © Edge Entertainment.